Showing posts with label case 01. Show all posts
Showing posts with label case 01. Show all posts

Thursday, September 10, 2009

Case 01 - pt. 2

So, as I said, I'm supposed to design a character for a flash game. I really don't have any idea yet of how the animation process works, and because of that I feel a litte unsecure about how to draw the character.
The only thing I know is that each movable part is supposed to go a layer of it's own, but apart from that I don't really know if there is anything I should do - or try to avoid.

Well, now I've started to make the base of the character with some simple shading. What I've done is that I've imported the concept art of the character to flash and by using the pen tool traced the drawing, with each bodypart on a different layer. The head on one, the torso on another and so forth.
The only annoying thing is that flash seem to work in it's own pace, sometimes it cooperates and other times it doesn't... wich can be frustrating, probably it's only my own fault. With some practice hopefully I'll master more stuff :)

Here's a litte sneakpeek of what I'm working with so far:



The one to the left is the concept drawn in PhotoShop, and the other one is drawn in Flash.

Wednesday, September 9, 2009

Case 01 - pt. 1

So, now I've tried a couple of things. A bit of drawing, animating a ball using the different tweening methods. All I can say is that I gotta lay down som work hours on this since I'm not used to the interface and don't really have an effective workflow.. But I guess that's something that will develop as long as I keep working with Flash.
Gotta admit though, drawing in flash isn't quite the same as say.. drawing in PhotoShop. At first I was kinda linke "Ewww". But, I'm getting a little more used to it by now :)

Monday, September 7, 2009

Case 01

The first case revolves around creating the hero/main character for a platform game in flash. Also the character should be designed in a way that doesn't make the animating process too hard.